Emre Kara

Softwareingenieur at adesso SE

Munich, Bavaria, Germany
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Summary

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Senior
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Top School
Emre Kara is a Fullstack software engineer based in Munich with 9 years of experience, currently working at adesso SE after roles at Arthrex and mid-sized engineering shops. He focuses on TypeScript and Angular in the frontend while bringing strong backend skills from C#/.NET and database work learned during his apprenticeship and early career. Emre contributes to open-source game-engine work (Multi Theft Auto) where he implemented account management APIs, event systems, and engine fixes—showing comfort with both low-level engine logic and higher-level application concerns. He has a practical, delivery-oriented approach honed in enterprise and embedded team environments, able to move between product features and infrastructure improvements. Colleagues rely on him to stabilize systems and add pragmatic functionality rather than speculative overengineering. He combines formal vocational training in application development with nearly a decade of hands-on shipping experience across frontend, backend, and tooling.
code9 years of coding experience
job2 years of employment as a software developer
bookFachinformatiker für Anwendungsentwicklung Computerprogrammierung spezifische Anwendungen, Fachinformatiker für Anwendungsentwicklung Computerprogrammierung spezifische Anwendungen at Staatliche Berufsschule Fürstenfeldbruck
languagesJapanese, German, English, Turkish
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Github Skills (12)

account-management10
lua10
c-language10
cprogramming-language10
game-engine10
multiplayer10
scripting10
multiplayer-game10
apidoc9
modx9
api9
reverse-engineering8

Programming languages (8)

C#TypeScriptJavaC++HaxeJavaScriptLuaKotlin

Github contributions (5)

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multitheftauto/mtasa-blue

Nov 2017 - Oct 2020

Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
Role in this project:
userBack-end Developer
Contributions:15 commits, 27 PRs, 38 comments in 2 years 11 months
Contributions summary:Emre primarily contributed to the back-end logic and functionality of the game engine, focusing on account management, element handling, and event systems. They added new account functions like `getAccountIP` and `setAccountName`, along with associated API functions and class definitions. The user also fixed bugs related to element removal and added new events within the engine. The user also worked on general engine improvements and code fixes.
gametheftdefoldproprietarysingle-player-game
emre1702/TDS-V

Jun 2017 - May 2021

Robbers 'n Gangs for RAGE-MP - Team Deathmatch Server (TDS)
Contributions:2999 commits, 16 pushes in 4 years
deathmatchrage-mptdsrageragemp
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Emre Kara - Softwareingenieur at adesso SE