Engineering Manager with nine years of experience and current senior XR QA management background from Unity Technologies. Experienced in leading teams that bridge engineering and quality for immersive XR experiences, combining technical oversight with a product-focused approach to shipping reliable software. Known for translating complex QA challenges into scalable test strategies and fostering cross-functional collaboration between developers, designers, and QA. Brings a practical mix of hands-on testing expertise and people leadership, with a track record of improving release quality in fast-paced, experimental domains. Often leverages deep XR domain knowledge to anticipate user-facing issues early in the development lifecycle.
This project is used to verify behavior of Unity configurations, compare features between Unity releases, and test for changes in performance.
Contributions:6 commits in 7 months
verifyperformanceunityconfigurationsunity3d
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MarioUnity - Engineering Manager at Unity Technologies