Summary
Enric Galceran is an engineering leader specializing in real-time perception, robotics, and embodied AI, currently managing teams building full-body tracking and codec avatars for photorealistic social presence. With over a decade of experience spanning academia and industry—PhD-trained in robotics and roles at Apple, Microsoft, Meta, and now Google—he excels at turning advanced research in reinforcement learning, decision-making under uncertainty, and 3D vision into production-grade systems. He has led robotics and special projects teams that developed real-time control and perception stacks for autonomous systems in complex, dynamic environments. Enric combines deep technical rigor with product-minded delivery, bridging foundational models and low-latency systems to enable AI that both reasons and acts in the physical world. Based in Zurich, he is as comfortable designing motion planning algorithms for AUVs and self-driving cars as he is shipping temporal modeling and pose-estimation pipelines for immersive experiences. A less obvious strength is his consistent track record of transitioning cutting-edge academic research into scalable engineering teams and deployed features across multiple top-tier tech companies.
10 years of coding experience
15 years of employment as a software developer
MsC, Computer Engineering, MsC, Computer Engineering at Universitat de Girona
Doctor of Philosophy - PhD, Robotics, Doctor of Philosophy - PhD, Robotics at University of Girona
Croatian, German, French, Italian, Spanish, Catalan, English