Enric Llagostera is a game maker, researcher, and educator with 12 years of experience blending experimental game design, alternative controllers, and critical play studies into both creative practice and curriculum. He holds a PhD from Concordia University and has taught game development and design across institutions in Brazil, Canada, and the USA, recently focusing on 2D game creation, mixed reality, and playful interactivity at Quebec cégeps. His work spans academic research (SSHRC-funded projects), industry internships building Unity/C# tools for distributed haptics, and exhibited experimental games that intersect play, politics, and public engagement. Beyond teaching and research, he organizes independent game events and explores music, crafts, and arcade experiences—bringing hands-on making sensibilities into scholarly inquiry.
12 years of coding experience
9 years of employment as a software developer
Doctor of Philosophy - PhD Game and Interactive Media Design, Doctor of Philosophy - PhD Game and Interactive Media Design at Concordia University
Master of Science (M.Sc.) Games, Master of Science (M.Sc.) Games at IT-Universitetet i København
Bachelor of Social Communications - Media Studies Social Communications, Bachelor of Social Communications - Media Studies Social Communications at Universidade Estadual de Campinas
Technician Information Technology, Technician Information Technology at Colégio Técnico de Campinas - COTUCA
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