Enrique Acosta is a seasoned R&D software engineer based in the Greater Madrid area with 10+ years building systems across AI, MOOC platforms, BIM/CAD tools and game development. He currently engineers software at RIB Spain and has a track record developing AI game engines (AICE) and mission-critical BIM tooling for Presto using C++ and C#. Enrique blends hands-on product development with educational technology experience—he has built and facilitated MOOCs and managed MOOC platform projects at Universidad Europea and EDUcourses.net. His background also includes security-focused work (anti-debug/anti-crack) and web services, reflecting a mix of low-level systems and web integration expertise. Holding advanced computer science degrees including PhD studies, he couples deep technical knowledge with project and innovation leadership roles. An under-the-radar strength is his ability to move between domains—from game AI to construction software—making him effective at turning research ideas into production products.
10 years of coding experience
21 years of employment as a software developer
Doctor of Philosophy (PhD), Computer Science, Doctor of Philosophy (PhD), Computer Science at Universidad Europea de Madrid
Master of Computer Applications (MCA), Secondary Education and Teaching, Master of Computer Applications (MCA), Secondary Education and Teaching at Universidad Francisco de Vitoria
Master High-Tech Marketing, Marketing, Master High-Tech Marketing, Marketing at Universidad Pontificia de Salamanca
Contributions:8 pushes, 1 branch in 1 year 8 months
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