Enrique Sequeira is a gameplay programmer with 10 years of software experience, currently developing at Ubisoft after progressing from Junior Gameplay Programmer. He is pursuing a master's in Advanced Programming for AAA Video Games at UPC School and holds a Bachelor's in Informatics Engineering from UPC, blending formal training with production studio experience. A C++ specialist with a passion for game systems and reinforcement learning, he contributes personal projects and code on GitHub and maintains a portfolio showcasing gameplay prototypes. His background includes backend Java development at Sopra Steria, giving him cross-discipline breadth beyond game code. Comfortable shipping features in AAA pipelines, he combines academic research interests with practical implementation to iterate on AI-driven gameplay.
10 years of coding experience
3 years of employment as a software developer
Master's degree student in Advanced Programming for AAA Video Games, Master's degree student in Advanced Programming for AAA Video Games at UPC School (Universitat Politècnica de Catalunya)
Contributions:8 releases, 155 reviews, 3 commits in 1 day
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