Eoin Griffin is a software developer with 11 years of experience building games and industry software from Vancouver, BC. He’s a full-stack engineer comfortable in Python, ActionScript/AS3 and JavaScript, with a track record shipping Flash-era social and mobile titles at PopCap and Blitzoo and delivering production software at Aquatic Informatics. Eoin has led front-end teams, built high-performance isometric graphics engines, and implemented state machines and NPC AI—skills that blend system-level thinking with playable design. He’s driven by continual skill growth within the games industry and brings a practical mix of animation/video tooling, UX sensitivity, and backend fluency that often lets him bridge design and engineering work. An early-career multimedia degree underpins his visual-first approach to technical problems.
11 years of coding experience
7 years of employment as a software developer
Bachelor of Arts honours degree (H21), Multimedia, Bachelor of Arts honours degree (H21), Multimedia at Cork Institute of Technology University
Bachelor of Arts (B.A.), Multimedia, Bachelor of Arts (B.A.), Multimedia at Cork Institute of Technology
Bachelor of Arts (BA), Multimedia, Bachelor of Arts (BA), Multimedia at 2004-2008 - Cork Institute of Technology University
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Eoin Griffin - Software Developer at Aquatic Informatics Inc.