Summary
Eozin Che is a Lead Creative Technologist with 12 years of experience designing interactive, research-driven experiences at the American Museum of Natural History. He specializes in blending physical and digital worlds using computer vision, gesture interaction, XR, spatial computing, and machine learning to make science and natural history accessible and immersive. His work spans exhibit development, open-source immersive tools funded by the Knight Foundation, and rehabilitation-focused gamified systems for NYU’s Ability Lab, demonstrating a rare mix of museum-scale production and clinical interaction design. Based in New York, he brings an architect’s sensitivity to space and form—rooted in dual architecture degrees—and an ITP background that fuels experimental, audience-centered technology.
12 years of coding experience
1 year of employment as a software developer
MPS, Interactive Telecommunications Program (ITP), Animation, Interactive Technology, Video Graphics and Special Effects, MPS, Interactive Telecommunications Program (ITP), Animation, Interactive Technology, Video Graphics and Special Effects at New York University
Bechelor of Architecture (B.Arch.), Bechelor of Architecture (B.Arch.) at Chung-Ang University
Certificate in Media Arts, Certificate in Media Arts at Yonsei University
Master of Architecture (M.Arch II.), Master of Architecture (M.Arch II.) at University of Pennsylvania
English, Korean, Japanese