Erasmia Shimitra is a software engineer and Scrum Master with a decade of hands-on experience building user-focused applications and guiding agile teams from Sneek, Netherlands. At Van Wijnen she has progressed from AR intern and front-end developer on a large-scale CPQ configurator to a software engineer involved in requirements engineering and client-facing UX work, now filling the Scrum Master role to sustain team health and delivery. She blends technical craft—C#, front-end development and AR prototyping—with a curiosity for product thinking and architectural collaboration. Known for designing engaging retrospectives and aligning planning with DevOps, she brings a pragmatic, empathetic approach to both people and code. Her academic background in Computer Science and Entrepreneurship and a diploma project scored 10/10 reflect a rare mix of technical rigor and business-mindedness. Not immediately obvious: she pairs creative audiovisual experience and article writing with engineering, which sharpens her communication and stakeholder empathy.
10 years of coding experience
2 years of employment as a software developer
Bachelor's Degree, Computer Science, GPA 7.55/10 (Very Good) – Diploma Project Grade 10/10, Bachelor's Degree, Computer Science, GPA 7.55/10 (Very Good) – Diploma Project Grade 10/10 at University of Cyprus
Erasmus+ Mobility for Studies (1 semester), Computer Science, Erasmus+ Mobility for Studies (1 semester), Computer Science at Linnaeus University
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