Eric聽Cloutier

Founder at Fuzzy Branch, LLC

Portland, Oregon, United States
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Summary

馃懁
Senior
馃帗
Top School
Eric Cloutier is a founder and veteran FX engineer with a decade of experience building visually driven simulation systems for games and interactive media. He led GPU particle systems, custom shaders, and a deformable snow system on blockbuster PS4 titles at Santa Monica Studio and Ready At Dawn, then founded Fuzzy Branch to explore simulation-driven visuals inspired by natural phenomena. Proficient across the full content pipeline鈥攆rom 3D modeling, texturing and rigging to fluid/cloth dynamics, rendering and machine learning鈥攈e pairs creative artistry with C#, HLSL and Python scripting to ship performant, filmic effects. His background includes both studio production and FAA-focused multimedia work, reflecting an unusual blend of cinematic craft and technical communication. Based in Portland, he focuses on procedural techniques and GPU-accelerated systems that push realism while remaining practical for real-time applications.
code10 years of coding experience
bookCertificate, 3D Animation, Certificate, 3D Animation at Center for Digital Imaging Arts (CDIA) at Boston University
bookBachelor of Arts, Philosophy, Bachelor of Arts, Philosophy at Connecticut College

Github contributions (5)

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eaclou/Evolution

Jan 2018 - Jan 2023

Contributions:656 commits, 615 pushes, 2 branches in 5 years
Contributions:42 pushes, 1 branch in 8 months
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Eric Cloutier - Founder at Fuzzy Branch, LLC