Eric Desjardins is a Senior Software Developer with a long-running career rooted in computer engineering and deep expertise in large C++ codebases across visual effects, games, networking, cloud services, and speech recognition. He consistently ships robust backend and tooling solutions—refactoring legacy multimillion-line systems, building scalable cloud services, and prototyping high-performance privacy and streaming systems that turned an O(N^2) job into a practical GPU-accelerated solution. Comfortable across languages (C++11–20, C, Python, Go, Scala, C#) and media frameworks (GStreamer, FFmpeg), he pairs systems-level rigor with pragmatic automation and CI practices that have driven lasting change in teams. Recent work spans VR/media streaming, ASR cloud platforms, and animation pipeline automation, and he has hands-on AWS deployment and orchestration experience. A lifelong learner and broad cultural reader (The Economist, cinema, arts), he brings both discipline and curiosity to cross-disciplinary problems and team collaboration.
6 years of coding experience
21 years of employment as a software developer
D.E.C., Science, D.E.C., Science at Collège de Maisonneuve
Bachelor, Computer Engineering, Bachelor, Computer Engineering at Université de Sherbrooke
Contributions:7 releases, 111 commits, 89 pushes in 2 months
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Eric Desjardins - Senior Software Developer at Autodesk