Eric Folland

Senior Unity Engineer at Gala

Vista, California, United States
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Summary

👤
Senior
🎓
Top School
Eric Folland is a Senior Unity Engineer with 14 years of professional experience building games and tools across studios from Google and Microsoft Xbox internships to roles at Rockstar Games, Gala, and mid-size studios. He specializes in C#, C++, Unity and mobile platforms, and has shipped five published titles while designing systems that let designers drive balance through formula-driven data integrated directly into client and server code. Known for tackling the toughest performance and tooling challenges, he’s built full-stack game features, native plugins, and optimization pipelines that improved iteration speed and build size. A persistent problem-solver who says “Whatever it is, I’ll figure out how to do it,” Eric combines hands-on implementation with clear team communication and mentorship. Based in Vista, CA, he also brings cross-engine fluency (Unreal, VR) and early-career experience at major tech firms that shaped his pragmatic engineering approach.
code14 years of coding experience
job10 years of employment as a software developer
bookHigh School, High School at Bluevale Collegiate Institute
bookVideo Game Design and Development, Video Game Design and Development at International Academy of Design and Technology-Toronto
bookBachelor’s Degree, B.S. Game Programming, Bachelor’s Degree, B.S. Game Programming at Art Institute of Vancouver
bookComputer Science, Computer Science at University of Waterloo
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Github Skills (8)

world-of-warcraft10
addon10
plugin5
vlc3
google-analytics2
mouse2
ide1
analytics1

Programming languages (3)

C#CLua

Github contributions (5)

github-logo-circle
Contributions:74 pushes, 1 branch in 5 years 4 months
Synthetikaryote/Chekken

Apr 2016 - Oct 2016

Contributions:60 pushes, 4 branches in 6 months
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Eric Folland - Senior Unity Engineer at Gala