Eric Knapik

Engine Programmer at Epic Games

Seattle, Washington, United States
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Summary

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Senior
🎓
Top School
Eric Knapik is an engine programmer with 11 years of experience focused on Unreal Engine development, from core engine internals to gameplay systems. Currently a Gameplay Engineer on Fortnite Creative at Epic Games, he brings deep practical knowledge of rendering, graphics, and platform deployment across Xbox, PlayStation, and PC. His background spans cloud and backend work (CloudKit, Django) and tooling—he built an open-source doc/analysis tool at Exablox that used DFA and probabilistic NLP techniques. Known for boosting backend processing throughput (a reported 6000% increase), he combines performance-minded systems engineering with gameplay-first thinking. Based in Seattle, he quietly bridges game-engine depth and production-scale shipping, with a Github presence that paused after joining Unreal but reflects his move into high-impact engine work.
code11 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at Rochester Institute of Technology
bookNotre Dame Cathedral Latin
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Github Skills (9)

notice4
extraction2
detector2
golang1
nlp1
speech1
part-of-speech-tagger1
part-of-speech1
toolchain1

Github contributions (5)

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Contributions:116 commits, 124 pushes, 1 branch in 1 year 4 months
EKnapik/Lighthouse_RayTracer

Aug 2015 - Feb 2016

Contributions:11 commits, 10 pushes, 1 branch in 6 months
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Eric Knapik - Engine Programmer at Epic Games