Eric Komperud is a game-focused software engineer and tester with a decade of hands-on experience building and validating interactive software within Agile/Scrum teams. A University of Utah computer science graduate, he programs primarily in C# and is comfortable across C/C++, Java, and Swift—bridging gameplay code with tool and pipeline development. Currently testing at Lionbridge, he brings practical QA sensibilities informed by prior roles managing a campus makerspace front desk and customer-facing service work, which sharpened his communication and triage skills. He pursues creative digital crafts beyond code, including 3D modeling, animation, and DAW-based music composition, giving him a multidisciplinary perspective on user experience. Based in Nampa, Idaho, Eric combines developer instincts with a tester’s attention to detail, well-suited for roles that require both implementation savvy and rigorous quality assurance.
Contributions:18 commits, 15 pushes, 1 branch in 3 months
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