Eric L

Product Design Engineer at Meta

San Francisco, California, United States
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Summary

🤩
Rockstar
🎓
Top School
Eric L is a Product Design Engineer based in San Francisco with seven years of cross-disciplinary experience building hardware-integrated products and autonomy software. He pairs rigorous mechanical engineering training (BS/MS, 4.0 from Virginia Tech) with hands-on product work at companies including Amazon Lab126, eero, and Meta, driving design validation from EVT/DVT through experimental DOEs and test-fixture development. His background spans autonomy and robotics research—developing ROS nodes, dynamic robot teaming simulations, and drone mission-planning tools—as well as RF/antenna performance studies that married mechanical fixtures with circuit design and statistical response-surface analysis. Equally comfortable in firmware-adjacent backend work, he has contributed to Microsoft’s popular Power Fx language by implementing user-defined functions and type annotations in the RecalcEngine. Known for translating complex multidisciplinary problems into practical testable solutions, he also teaches and mentors (TOP Level 2 drone certification instructor) and maintains an active Stanford-adjacent developer presence.
code7 years of coding experience
job3 years of employment as a software developer
bookMaster of Science - MS, Mechanical Engineering, 4.0, Master of Science - MS, Mechanical Engineering, 4.0 at Virginia Tech
bookThomas Jefferson High School for Science and Technology
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Github Skills (8)

programming-language10
parser10
language-design10
parsing10
pfx10
parse10
lang9
syntax9

Programming languages (10)

C#JavaC++BikeshedCRustSCSSJavaScript

Github contributions (5)

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microsoft/Power-Fx

Jun 2022 - Aug 2022

Power Fx low-code programming language
Role in this project:
userBack-end Developer
Contributions:102 reviews, 37 commits, 22 PRs in 1 month
Contributions summary:Eric primarily focused on enhancing the Power Fx low-code programming language by implementing features related to user-defined functions (UDFs). This included core implementation, parsing, and integration within the RecalcEngine. Furthermore, the user introduced type annotations and addressed various parsing and syntax issues for improved functionality and code maintainability. These changes appear aimed at providing a more robust environment for the Power Fx language.
low-codeprosecompilerpowermicrosoft
MalekiRe/MaleksDevilryCraft

Apr 2021 - May 2021

Devilry-Craft, in many ways the spirtual sucessor to Thaumcraft 2. Lots of work yet to be done!
Contributions:1 release, 2 reviews, 68 commits in 1 month
craftminecraft
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Eric L - Product Design Engineer at Meta