Eric Moderbacher is a GPU software engineer based in San Diego with nine years of experience building C++-based vision systems for aerospace applications. He combines deep computer vision and machine learning expertise with hands-on GPU programming to optimize real-time processing pipelines at Leidos. Previously he led engineering efforts at GE Aviation and contributed to enterprise projects at Sogeti and Macy’s, giving him a pragmatic, systems-oriented approach to delivering production-ready solutions. Trained in Information Systems, he pairs technical execution with project management skills to shepherd complex, safety-critical features from prototype to deployment. Colleagues rely on him for performance-driven solutions that translate research ideas into robust, field-deployable aerospace vision products.
9 years of coding experience
7 years of employment as a software developer
Bachelor of Business Administration (BBA), Information Systems, Bachelor of Business Administration (BBA), Information Systems at University of Cincinnati
Contributions:2 PRs, 5 pushes, 2 issues in 11 months
monomemonome-nornsnornssequencergame-of
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Eric Moderbacher - GPU Software Engineer at Leidos