Eric Mouledoux

Unity Developer at Pixel Dash Studios

Baton Rouge, Louisiana, United States
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Summary

👤
Senior
🎓
Top School
Eric Mouledoux is a Unity developer with 11 years of experience building VR training, industrial simulations, and interactive museum exhibits across Energy, Healthcare, and Hospitality sectors. He combines deep Unity3D, C#, and C++ skills with hands-on 3D asset work in Blender to optimize performance-sensitive simulations for Oculus and Vive. Eric has led and grown developer teams, managing projects end-to-end from legacy-code refactors and system integrations to prototyping and deployment. Based in Baton Rouge, he’s equally comfortable polishing educational exhibits and shipping enterprise safety training, and brings a practical eye for translating domain requirements into efficient, immersive software.
code11 years of coding experience
job5 years of employment as a software developer
bookAdvanced Degree in Professional Game Development, Game Developing and Programming, Advanced Degree in Professional Game Development, Game Developing and Programming at Academy of Interactive Entertainment (AIE)
bookHigh School Diploma, Digital Arts, 3.5, High School Diploma, Digital Arts, 3.5 at Mentorship Academy of Digital Arts
languagesEnglish
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Stackoverflow

Stats
11reputation
409reached
1answer
1question
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Github Skills (11)

trend7
openvr7
generics6
steamvr6
casting6
unity-game-engine6
unity3d6
openxr4
api3
virtual-reality3
oculus3

Programming languages (2)

C#ShaderLab

Github contributions (5)

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Mouledoux/LSMErosion

Oct 2017 - Aug 2018

Contributions:12 PRs, 259 pushes in 10 months
Mouledoux/MouledouxNamespace

Aug 2016 - Jan 2023

Contributions:1 release, 184 commits, 1 PR in 6 years 6 months
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Eric Mouledoux - Unity Developer at Pixel Dash Studios