Eric R is a Senior Software Engineer based in California with a decade of experience building game and systems software, currently shaping projects at Kongregate. He is fluent in C# and Unity, consistently implementing and owning gameplay and systems features end-to-end while keeping codebases robust and maintainable. His background spans hands-on gameplay programming, initializing version control and online development workflows, and providing technical documentation and team workflow design. Early IT support and internship roles gave him practical ops experience—Active Directory, device inventories, and user training—that informs his pragmatic approach to tooling and stability. Comfortable working across interdisciplinary teams, he brings both the diligence of a systems engineer and the creativity of a game developer to deliver polished, reliable experiences.
Contributions:41 commits, 30 pushes, 11 branches in 2 years 8 months
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