Summary
Eric Roch is a GPU design verification engineer with 11 years of experience, currently applying hardware verification expertise at Apple after internships focused on production engineering for AR/VR and operating systems at Facebook. With a Master of Engineering from UIUC and a background supporting multimedia and electronics labs, he combines rigorous academic training with hands-on systems and lab engineering. An Eagle Scout from New Hampshire, he brings a practical, methodical approach to complex problems and a long-standing passion for electronics that dates back to early engineering roles and audio tech work. Known for translating system-level requirements into verifiable hardware behavior, he thrives at the intersection of silicon, software, and real-world product constraints.
11 years of coding experience
3 years of employment as a software developer
University of Illinois Urbana-Champaign