Eric Thivierge is a UI/UX Designer and 3D tools specialist with 11+ years crafting rigging systems, animation pipelines, and design for feature films and consumer products. He has blended hands-on technical direction and Python tool development with UX work at Apple and led rigging efforts on major VFX productions including Walking With Dinosaurs and The Hunger Games: Catching Fire. Comfortable shipping open-source tooling (Kraken) and custom R&D, he favors building control systems that let artists rapidly prototype character behavior. A former lecturer who designed and taught character rigging courses, he combines practical studio experience with formal training in animation from Rutgers and Sheridan. Based in Greater Philadelphia, he thrives in collaborative teams and often bridges the gap between engineering, design, and production.
11 years of coding experience
8 years of employment as a software developer
BA, Electronic Arts: Animation, BA, Electronic Arts: Animation at Rutgers University - Camden
Digital Character Animation, Animation, Digital Character Animation, Animation at Sheridan College
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