Eric Tuvesson is a seasoned software engineer and entrepreneur with 13 years of experience, currently running his own consultancy TuveTech from Malmö. He has led technology teams and architecture efforts at companies like Tailr and Noodl, and delivered full-stack systems across eCommerce and logistics at AOB Travel and DHL. Eric is a hands-on C#/.NET developer and active open-source contributor, notably modernizing the SadConsole console engine and improving its FNA implementation for text-driven games and UI demos. Comfortable moving between leadership and deep technical work, he combines product-minded engineering with practical refactoring and cross-platform modernization. An understated strength is his ability to translate legacy codebases into maintainable, example-led libraries that help onboard other developers quickly.
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Role in this project:
Full-stack Developer
Contributions:9 commits, 2 PRs, 7 comments in 2 days
Contributions summary:Eric's contributions primarily involve updating and refactoring the SadConsole project, particularly focusing on the FNA implementation. They updated projects, and updated all usings. They have also made changes to the core CellSurface class, which involved changes to the way printing of text on the console is managed. Furthermore, the user is working on examples to demonstrate the usage of different UI controls within the console.
A experimental lightweight server with insight into everything related to Mallos.
Contributions:1 review, 16 PRs, 15 pushes in 1 year 10 months
everythingserver
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