Summary
Èric Verdalet is a senior game programmer based in Barcelona with 11 years of experience building and porting Unity3D titles across platforms including Apple Arcade, PS5, Nintendo Switch and Xbox. He combines deep technical polish with hands-on indie instincts, having solo-developed experimental games and shipped full productions like Colossus Down and multiple console ports. Comfortable in C# and cross-platform pipelines, he also contributes to game design, level design and asset creation using 3D modeling and 2D painting tools. His career spans startup studios and indie teams, where he often bridges programming and creative direction to turn player insight into playable systems. Notably, he has practical expertise moving Unity projects to constrained platforms (Wii U, PSVita) and optimizing for console certification. Passionate about learning, he thrives in collaborative teams while still shipping polished solo projects.
11 years of coding experience
13 years of employment as a software developer
Técnico Superior en Desarrollo de Aplicaciones Informáticas, Computer Programming, Specific Applications, Técnico Superior en Desarrollo de Aplicaciones Informáticas, Computer Programming, Specific Applications at Escola Pia de Mataró
Técnico superior en animaciones 3D, juegos y entornos interactivos, Computer Games and Programming Skills, Técnico superior en animaciones 3D, juegos y entornos interactivos, Computer Games and Programming Skills at CEV. Escuela Superior de Comunicación, Imagen y Sonido
Catalan, Spanish, English