Eric Whitmire is a research scientist and PhD-trained engineer with 12 years of experience building input devices at the intersection of hardware, signal processing, and machine learning for mixed reality and wearable AI. Currently a technical lead at Meta’s research arm, he combines rapid prototyping skills with deep academic rigor from a University of Washington CSE PhD and an NDSEG fellowship. His work spans haptics, sensor fusion, and real-time interaction systems developed during internships at NVIDIA, Microsoft, Oculus, and Facebook Reality Labs. Eric’s projects emphasize making next-generation computing more natural to use, drawing on a background that includes robotics-inspired biobot tracking and Kinect-based audio/vision systems. Notably, he blends practical product-facing research with low-level device integration, enabling prototypes that move from lab demos to real-world AR/VR platforms.
12 years of coding experience
4 years of employment as a software developer
PhD in Computer Science and Engineering, PhD in Computer Science and Engineering at University of Washington
B.S. Computer Science Biomedical Engineering, B.S. Computer Science Biomedical Engineering at North Carolina State University
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