Erick Sonderblohm

Senior Gameplay Programmer at Deep Silver FISHLABS

Greater Hamburg Area Germany
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Summary

👤
Senior
🎓
Top School
Erick Sonderblohm is a Senior Gameplay Programmer with 10 years of experience specializing in Unreal Engine and C++ development, currently contributing to Dead Island 2 at Deep Silver FISHLABS. He has a strong track record building combat and gameplay systems from inception to release, notably on the arcade space shooter Chorus and console-focused work for Tropico 6. Comfortable across platforms, Erick pairs deep engine-level knowledge with practical expertise in networking, optimization, and console certification processes. His background spans browser and mobile game development, full-stack tools, and animation systems, reflecting a blend of gameplay intuition and interdisciplinary collaboration. Based in the Greater Hamburg Area, he brings a pragmatic problem-solving approach that often surfaces in cross-team features and performance-driven system design.
code10 years of coding experience
job7 years of employment as a software developer
bookBachelor of Computer Science, Video Games, Bachelor of Computer Science, Video Games at Universidad Nueva Esparta
bookInformation Technology, Information Technology at Universidad Catolica Andres Bello
languagesSpanish, English, Portuguese, German
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Stackoverflow

Stats
101reputation
5kreached
1answer
1question
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Github Skills (8)

git-addons8
large-files8
git-lfs7
version-control7
libgit27
versioning7
git6
go5

Programming languages (1)

Go

Github contributions (5)

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MagiTekk/BattleTank

Dec 2016 - Mar 2017

Contributions:96 commits, 93 pushes, 1 branch in 2 months
MagiTekk/UnrealShooter

Feb 2016 - Jan 2017

Contributions:74 commits, 2 branches in 11 months
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Erick Sonderblohm - Senior Gameplay Programmer at Deep Silver FISHLABS