Erik B is a Software Automation Engineer and master's student in Computer Engineering at Arizona State University with eight years of cross-disciplinary experience spanning software development, semiconductor manufacturing, and hardware reliability. He has shipped pre-silicon HW simulation models and CI/CD tooling for Intel’s Xe3/Arc graphics platform, bridging firmware, RTL, and simulation environments (C/C++, Python, Ruby, Simics). Comfortable moving between hardware and software domains, he previously developed reliability models and performed DR/CT failure analysis for satellite hardware at Viasat and owned CMP tool performance in wafer fabs using SPC and JMP Pro. Passionate about robotics, Game AI, and embedded systems, he brings an unusual blend of mechanical engineering problem-solving and hands-on lab experience to software-heavy SoC and automation projects. Based in Tempe, AZ, Erik is adept at translating white-box hardware behaviors into testable simulation endpoints to accelerate SoC development and migration efforts.
8 years of coding experience
3 years of employment as a software developer
Master's degree Computer Engineering, Master's degree Computer Engineering at Ira A. Fulton Schools of Engineering at Arizona State University
Mod for Sid Meier's Civilization IV: Beyond the Sword 3.19
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