Erik Ferreira

Site Reliability Engineer at Stone

Goiás, Brazil
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Summary

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Erik Ferreira is a Site Reliability Engineer with nine years of experience building and maintaining resilient platform tooling, currently focusing on SRE and Python-driven automation at Stone. He has a strong DevOps background from roles at DOT Digital Group and SONDA, where he managed application servers, monitoring stacks like Zabbix/Grafana, and container orchestration. A practical open-source contributor and localization specialist, he helped adapt a popular Azur Lane automation script to English by improving image-based recognition and translations. Based in Goiás, Brazil, Erik blends hands-on systems administration roots with modern SRE practices and a passion for automation, photography and tabletop gaming—showing a curious, multidisciplinary approach to engineering.
code9 years of coding experience
job3 years of employment as a software developer
bookEnsino Médio, Ensino Médio at Instituto de Educação de Goiás
bookCurso Superior de Tecnologia (CST), Redes de Computadores, Curso Superior de Tecnologia (CST), Redes de Computadores at Instituto Federal de Goiás (IFG) - Câmpus Goiânia
bookBacharelado, Ciência da Computação, Trancado, provavelmente não continuarei., Bacharelado, Ciência da Computação, Trancado, provavelmente não continuarei. at Universidade Paulista
languagesFrench, Spanish, Japanese, English
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Github Skills (5)

internationalization10
localization10
python7
bots6
googlebot6

Programming languages (7)

PowerShellTypeScriptJavaShellC++JavaScriptPython

Github contributions (5)

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LmeSzinc/AzurLaneAutoScript

May 2020 - Apr 2022

Azur Lane bot (CN/EN/JP/TW) 碧蓝航线脚本 | 无缝委托科研,全自动大世界
Role in this project:
userLocalization/Internationalization Specialist
Contributions:7 releases, 4 reviews, 668 commits in 1 year 11 months
Contributions summary:Erik focused on localizing the Azur Lane AutoScript for the EN (English) version. Their commits involved updating game assets, creating an English dictionary for text translations, and fixing character recognition for English-language stages within the game. This work involved modifying configuration files, and adjusting image-based UI elements to support the English language version. The localization efforts included a specific focus on adapting to the English text within the Azur Lane mobile game.
botlaneazurazurlaneazur-lane
whoamikyo/ALAuto

Jan 2020 - May 2020

Azur Lane bot based on azurlane-auto.
Contributions:54 PRs, 61 pushes, 9 branches in 4 months
botlaneazurazurlaneazur-lane
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Erik Ferreira - Site Reliability Engineer at Stone