Principal Software Engineer - Advanced Technology Group at Unity
Stockholm, Stockholm County, Sweden
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Summary
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Erik Hemming is a Principal Software Engineer based in Stockholm with 19 years of experience designing high-performance engine, graphics, and platform systems, primarily at Unity where he’s progressed from Lead Android Developer to Principal in the Advanced Technology Group. He blends deep low-level rendering and engine expertise—honed earlier at DICE, Avalanche Studios and Unique Development Studios—with technical leadership across R&D core and platform teams. Erik is known for moving between hands-on systems programming and strategic architecture, helping ship foundational editor and runtime improvements used across millions of creators. His career shows a steady focus on game and real-time technology stacks, with an engineer’s curiosity rooted in a Chalmers computer engineering education. Notably, he has repeatedly transitioned internal research into production-ready platform features, bridging innovation and scale.
19 years of coding experience
24 years of employment as a software developer
BEng Computer Engineering, BEng Computer Engineering at Chalmers University of Technology
The GNU C-Compiler with Binutils and other useful tools for cross development
Contributions:10 pushes, 3 branches, 1 tag in 3 years 5 months
wxwidgetsfltkuseful-toolsc-plus-plushex-editor
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Erik Hemming - Principal Software Engineer - Advanced Technology Group at Unity