Erik Nelson is a software engineer based in Berkeley, CA, pursuing a BA in Computer Science at UC Berkeley and currently building production software at Workiva. He brings 11 years of experience combining backend engineering with immersive XR development, having led the largest student-run XR organization in the U.S. and shipped interactive Unity experiences for headset platforms. As CS61B course staff he designed core assignments (Git basics, Conway’s Game of Life, and Tetris) to teach data structures and software engineering fundamentals, reflecting a talent for turning concepts into hands-on learning tools. Erik’s background includes multiple internships in engineering and AI training, and he thrives at the intersection of collaborative leadership, teaching, and creating engaging XR applications that serve communities.
11 years of coding experience
2 years of employment as a software developer
Bachelor of Arts - BA, Computer Science, Bachelor of Arts - BA, Computer Science at University of California, Berkeley
Dual Enrollment, Dual Enrollment at Iowa State University
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