Erik Sundén

Head Of Applied Visualization

Greater Norrköping Metropolitan Area Sweden
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Summary

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Senior
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Top School
Erik Sundén is a visualization-focused software leader with 13+ years blending R&D, production and technical management at Linköping University and Visualization Center C. He leads applied visualization efforts and technical infrastructure for immersive environments (domes, power walls, HMDs), pairing strategic stewardship with hands-on C/C++/C#/OpenGL and shader development. Erik is an active open-source contributor—he implemented OpenVR support and packaging for the well-known OpenSpace astrovisualization project and improved OpenGL robustness in the Inviwo framework—demonstrating strength across rendering, build/release engineering and CI. A serial co-founder and product-minded engineer, he also builds visualization products (medical, fetal 3D/4D, auralised VR) that bridge research, education and public outreach. His work is notable for combining deep graphics expertise with practical delivery across diverse visualization platforms and target audiences.
code13 years of coding experience
job7 years of employment as a software developer
bookMaster of Science, Media Technology and Engineering, Master of Science, Media Technology and Engineering at The Institute of Technology at Linköping University
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Github Skills (15)

c-language10
cmake10
openvr10
shader10
opengl10
cprogramming-language10
visualizations9
visualization9
packaging9
image-processing8
astronomy7
data-visualizations7
data-visualisation7
data-visualization7
scientific-visualization7

Programming languages (6)

C#C++CHTMLRoffRuby

Github contributions (5)

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inviwo/inviwo

Jan 2015 - May 2021

Inviwo - Interactive Visualization Workshop
Role in this project:
userBackend & OpenGL Developer
Contributions:1 review, 254 commits, 4 PRs in 6 years 5 months
Contributions summary:Erik focused on enhancing the OpenGL capabilities and handling potential initialization failures within the Inviwo framework. Their contributions primarily involved modifications to the `openglcapabilities.cpp/h` files to improve OpenGL version support and robustness. They also worked on implementing shader resource generation functionality, optimizing packing operations, and addressing issues related to image resizing and depth information within the OpenGL module and related processors. These changes aim to improve the stability and functionality of the Inviwo visualization platform.
visualizationinteractive-visualizationvolume-visualizationworkshopopengl
OpenSpace/OpenSpace

Feb 2017 - Feb 2022

This is the official GitHub repository for OpenSpace: an open source astrovisualization project. For instructions on how to build and run OpenSpace, see the Getting Started Guides on the wiki page at http://docs.openspaceproject.com.
Role in this project:
userFull-stack Developer
Contributions:26 commits, 3 PRs, 40 pushes in 5 years
Contributions summary:Erik implemented OpenVR support within the OpenSpace application, integrating virtual reality capabilities. They modified the main application code and integrated the SGCT library, including configuration files for different VR headsets. Furthermore, they worked on packaging the application, creating CPACK structures, and generating installers, indicating a focus on both feature development and build/release processes. The user also contributed to the rendering of the milky way galaxy and points, along with shader and parameter adjustments.
openspacescienceinstructionswiki-pageastronomy
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Erik Sundén - Head Of Applied Visualization