Summary
Ernes Budiman is a game-focused developer with over a decade of hands-on experience building mobile and PC games across studios such as Gameloft, Batavian Studio, Alegrium, and currently dotplay. He has deep native expertise in C/C++ and a strong background in Unreal Engine, Unity, and Cocos2d-x, having led studio and project engineering teams to deliver iOS and Android titles. His career spans early mobile platforms (J2ME, Windows Phone, Android) through modern engines, giving him a rare perspective on both legacy constraints and contemporary performance needs. As Studio Lead Game Programmer he combined technical leadership with mentorship, tooling, and architecture work to scale teams and stabilize production. He maintains a public technical portfolio and code samples (ernesernesto.github.io), reflecting a preference for native, performance-oriented solutions. Based in Jakarta, he is selectively open to game-related opportunities and prioritizes roles that leverage his engine-level and C/C++ strengths.
11 years of coding experience
11 years of employment as a software developer
Bachelor's degree, Mathematics and Computer Science, Bachelor's degree, Mathematics and Computer Science at Universitas Gadjah Mada (UGM)
English, Japanese