Summary
Ernesto Guerrero is an experienced Unity developer with eight years building and shipping mobile and cross-platform games, including leading development on the Match-3 title American Dream Home Design and several FPS projects for Aeria Canada. He combines a strong computer science foundation with a digital arts background from ITESM, enabling him to design maintainable, reusable systems while also crafting UI and 3D assets. Comfortable with full-cycle development, he has ported games to UWP, integrated third-party SDKs (ads, analytics, social), and routinely architects game mechanics from prototype to release. A fast learner and conscientious engineer, he pairs full-stack web and tooling experience with hands-on Unity C# expertise, making him effective in fast-paced studios and cross-disciplinary teams. Notably, his career blends agency-level design work and freelance prototypes, giving him a rare mix of artistic sensibility and production-ready engineering.
7 years of coding experience
10 years of employment as a software developer
Full Stack Flex Program (online), Computer Software and Media Applications, Full Stack Flex Program (online), Computer Software and Media Applications at Tecnológico de Monterrey
Desarrollo de software, Computer Programming, Cinta Negra, Desarrollo de software, Computer Programming, Cinta Negra at Dev.F.
Lic. Animación y Arte Digital, Lic. Animación y Arte Digital at Instituto Tecnológico y de Estudios Superiores de Monterrey / ITESM