Summary
Eron Lake is an Associate Lead Gameplay Engineer with 11 years of software experience, currently helping drive gameplay systems on a Call of Duty title at Sledgehammer Games. He holds a dual BS in Computer Science and Game Design from UC Santa Cruz and has progressed from backend engineering at Verizon Media to senior gameplay roles, blending server-side rigor with interactive systems design. Eron’s background includes indie game development and VR work, giving him a broad practical toolkit across gameplay programming, tools, and production pipelines. Born and raised in San Jose with Guyanese roots, he pairs technical leadership with a creative streak—he’s active in the arts and a comics enthusiast, which informs his narrative- and player-focused approach to game systems.
11 years of coding experience
10 years of employment as a software developer
University of California Santa Cruz