Erwin Van Crasbeek is a researcher and software engineer with 11 years of experience applying game development, AI and edge computing to education and industry. Based at Hogeschool van Amsterdam, he builds smart sensor ecosystems, EdgeAI and predictive maintenance training modules for Industry 4.0 while advancing digital game-based learning through projects like TransEET and Function Dungeon. He blends hands-on development—from Unity and custom game engines to sensor platforms—with research-driven pedagogy, often using game-based methods such as a 40-player megagame to teach global awareness. A former co-founder and entrepreneur, he has brought game mods and commercial products to market and led 3D development initiatives. Currently pursuing an MSc in Applied Artificial Intelligence, he bridges faculties and industry partners to prepare students and professionals for real-world technological challenges.
11 years of coding experience
8 years of employment as a software developer
Master of Science Applied Artificial Intelligence, Master of Science Applied Artificial Intelligence at Amsterdam University of Applied Sciences
Contributions:66 pushes, 1 branch in 4 years 3 months
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Erwin Van Crasbeek - Researcher at Hogeschool van Amsterdam