Eryl Kenner

System Software Engineer - GPU at NVIDIA

Sunnyvale, California, United States
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Summary

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Senior
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Top School
Eryl Kenner is a system software engineer with eight years of experience building low-level validation frameworks and tools for SoCs, now focused on GPU system software at NVIDIA. He has led end-to-end architecture and development of multithreaded C/Python toolchains that stress cache coherency, PCIe, DMA, and cross-ISA platforms in both bare-metal and OS environments. Comfortable bridging hardware and software, Eryl has also created JTAG/APB-AP libraries, PCIe test-card code, and a phase-synchronized concurrency framework with a JavaScript visualizer to help teams explore validation space. His background in embedded systems, robotics, and AI (including VR simulations and path-planning research) complements his day-to-day validation work and informs personal projects in game development and machine learning. Known for clean, maintainable code and a knack for practical algorithms, he often turns complex hardware validation needs into reusable, cross-platform tools.
code8 years of coding experience
job6 years of employment as a software developer
bookAshland High School
bookBachelor of Science - BS, Computer Science and Engineering, Bachelor of Science - BS, Computer Science and Engineering at University of Nevada, Reno (Honors)
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Stats
51reputation
1kreached
6answers
1question
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Github Skills (30)

tether10
arcade8
player6
neural-network6
symmetric6
eigen6
machine-learning6
matrix6
tac6
algorithm6
artificial-intelligence6
sensor5
game-development5
2d-game5
genetic4

Programming languages (6)

C#TypeScriptJavaJavaScriptRubyPython

Github contributions (5)

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Contributions:25 commits, 19 pushes, 1 branch in 1 month
Website repository
Contributions:1 PR, 31 pushes, 1 branch in 5 years
javascript
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Eryl Kenner - System Software Engineer - GPU at NVIDIA