Esben Nielsen is a creative developer and AR-focused full stack engineer based in Copenhagen with nine years of experience blending game design, creative coding and interactive art. With an MA in Visual Game & Media Design and a background as a technical artist, he ships Unity games, browser-based artistic experiences (Three.js enthusiast) and AR projects while handling front-end and back-end stacks in HTML/CSS, JavaScript, C#, PHP and MySQL. As Creative Director at HOUSE OF KILLING he builds digital tools and apps for galleries and engages young audiences through playful, design-led tech. At xailabs he combines full stack development with immersive AR work, translating artistic intent into production-ready experiences. His profile uniquely sits at the intersection of fine art practice and practical software engineering, enabling him to prototype visually rich interactions that are also deployable and maintainable.
9 years of coding experience
Master's degree, Visual Game & Media Design, Master's degree, Visual Game & Media Design at Royal Danish Academy of Fine Arts, School of Design
Full Stack Development, Full Stack Development at SPICED Academy
Bachelor's degree, Fine Art, Creative Coding and New Media, a, Bachelor's degree, Fine Art, Creative Coding and New Media, a at Bergen Academy of Art and Design (KHiB
an image uploader to a generated interactive gameplay using react native, redux, socket.io and three.js
Contributions:45 commits, 5 pushes in 3 months
reactsocketsocket-ioreact-nativeredux
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Esben Nielsen - Creative Developer AR Full Stack Developer