Eshed Schacham

Software Developer at Flarion

Ebreichsdorf, Lower Austria
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Summary

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Rockstar
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Top School
Eshed Schacham is a software developer with 13 years of experience, currently building products at Flarion after a five-year engineering tenure at Lightricks. He combines a computer science degree with a physics minor from The Hebrew University of Jerusalem and a practical focus on cross-platform build systems and game-related full-stack work. His open-source contributions include improving cross-OS build tooling and CMake integration for the FreeSpace 2 Open project and enhancing UI and game logic in the Zero-K RTS engine. Eshed excels at untangling platform-specific compilation issues and shipping pragmatic fixes that improve developer workflows and runtime behavior. Based in Lower Austria, he brings both low-level systems know-how and higher-level UI/game logic experience, a blend that makes him adept at bridging toolchains and product features. An understated strength is his attention to build reproducibility—often invisible but critical to project longevity.
code13 years of coding experience
job5 years of employment as a software developer
bookBachelor of Science - (B.Sc.), Computer Science with a minor in Physics, Bachelor of Science - (B.Sc.), Computer Science with a minor in Physics at The Hebrew University of Jerusalem
languagesEnglish, Hebrew, German
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Github Skills (19)

c-language10
multiplatform10
build-system10
cmake10
cross-platform10
ui-design10
lua10
rt10
modx10
cprogramming-language10
open-source9
real-time-strategy9
game-development9
wp-api8
winapi8

Programming languages (13)

C#JavaC++RustMakefileHTMLJavaScriptLua

Github contributions (5)

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ZeroK-RTS/Zero-K

Dec 2014 - Feb 2019

Open source RTS game running on the Spring/Recoil engine
Role in this project:
userFull-stack Developer
Contributions:23 commits, 24 PRs, 121 comments in 4 years 2 months
Contributions summary:Eshed primarily contributes to the Lua scripts, focusing on UI and game logic adjustments within the Zero-K RTS game. They modified the minimap, implemented radar features, and debugged aspects of the unit placement and transport systems. Their work includes optimizations, code cleanup, and fixing bugs related to weapon impulses and color rendering.
spring-bootgamertsspringjava
Origin Repository for SCP FreeSpace 2 Open
Role in this project:
userBack-end Developer
Contributions:7 commits, 3 PRs, 9 comments in 1 year
Contributions summary:Eshed primarily focused on enabling and improving the build process for the project across different operating systems, specifically Windows. Their work involved integrating libraries prebuilt with mxe, updating CMake scripts to utilize these libraries, and implementing a generic method for including definition files in the MINGW builds. They also addressed compilation issues and refactored UI elements, as seen in changes to the connect dialog and frame cap logic. The user's contributions suggest a focus on cross-platform compatibility and build system enhancements.
freespacescp
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Eshed Schacham - Software Developer at Flarion