Ester Sanchez is an XR game development expert and founder-CEO with 15+ years of professional experience and over 20 years of programming background, who has shipped multi-platform titles across PlayStation, Nintendo Switch, Xbox, Steam, and Meta Quest. As leader of Resistance Studio she blends technical leadership with creative design to produce award-winning, family-friendly and cozy mixed-reality experiences like Garden Haven, incubated through Meta’s Oculus Start program. Her studio’s catalog includes titles recognized at Gamescom and Devcom and demonstrates deep expertise in console porting, VR/MR mechanics, and commercial indie publishing. Prior roles—from CTO and senior iOS developer to J2EE and native mobile work—underscore a full-stack systems mindset and an ability to modernize legacy codebases and CI workflows. She also mentors, speaks, and consults for studios navigating XR development and indie strategies, bringing practical lessons from shipping across five platforms. Based in Amsterdam, Ester combines entrepreneurial grit with low-level C++/OpenGL experience and a knack for turning playful XR prototypes into polished commercial products.
15 years of coding experience
12 years of employment as a software developer
Ingeniería Técnica Informática de Gestión Ingeniería informática, Ingeniería Técnica Informática de Gestión Ingeniería informática at Universidad Politécnica de Madrid
Contributions:20 commits, 2 PRs, 18 pushes in 9 days
gamejampico-8game-developmentpico
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Ester Sanchez - Founder & CEO at Resistance Studio