Summary
Ethan Abramson is a software engineer with 12 years of experience focused on building systems that capture accurate 3D models of the physical world, currently contributing to Facebook Reality Labs in Pittsburgh. He has deep hands-on experience in SLAM, sensor fusion, and real-time perception from product work at Kaarta and earlier roles where he designed scalable cloud backends and embedded mapping products used across robotics, automotive, and construction. Ethan blends research-driven algorithm development with product engineering—owning server architectures, perception pipelines, and customer-facing integrations—and has pitched and supported deployments across multiple continents. Not obvious from his title: he also has a track record mentoring others, leading cross-functional product design, and turning academic research into robust, production-ready systems.
12 years of coding experience
9 years of employment as a software developer
4.0 GPA, 4.0 GPA at Taylor Allderdice High School
Networks and Social Systems Engineering (BSE) & Computer and Information Sciences (MSE), Computer Science, 3.57 GPA, Networks and Social Systems Engineering (BSE) & Computer and Information Sciences (MSE), Computer Science, 3.57 GPA at University of Pennsylvania