Summary
Ethan Caraway is a game-focused software leader and founder with 12 years of experience building live-op systems, tools, and player-facing UI across console and mobile titles. Currently leading UI engineering at Infinity Ward Austin and running Flight Paper Studio, he blends hands-on Unity/C# development with hiring, mentoring, and cross-discipline production work. His background spans academic research apps and commercial games, from HoloLens spatial tools to gamified mental-health and leaderboard/social integrations. Known for shipping seasonal events, DMZ live-ops, and coordinating multinational teams, he excels at turning design intent into robust, maintainable systems. Based in Austin, he pairs entrepreneurial initiative with a habit of teaching and onboarding the next generation of game engineers.
12 years of coding experience
10 years of employment as a software developer
Bachelor's Degree Computer Science, Bachelor's Degree Computer Science at Louisiana State University