Ethan Fischer is a Senior Software Engineer with 11 years of full-stack experience, currently building 3D simulation and web services at InContext Solutions in Chicago. He blends game-engine work in Unity—handling asset pipeline optimization, undo/redo systems, and complex race-condition debugging—with backend web development, Azure monitoring, and API/data routing. His background includes modernizing survey platforms and building scheduling and CMS tooling with .NET, SQL, and responsive front-ends, reflecting a pragmatic end-to-end approach. Known for upgrading large Unity ecosystems and tracing elusive production crashes, he brings both hands-on debugging tenacity and system-level thinking to product-focused engineering.
11 years of coding experience
8 years of employment as a software developer
Bachelor of Arts (B.A.), Bachelor of Arts (B.A.) at Illinois Wesleyan University
Contributions:22 commits, 7 PRs, 1 comment in 5 months
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