Summary
Ethan Heil is a software engineer with nine years of experience specializing in gameplay and networking systems for console and multiplayer titles. Currently at Respawn Entertainment contributing to Star Wars: Jedi Survivor, he has a track record of shipping core gameplay, weapons, and networking features across indie studios and larger teams. His background blends hands-on systems and shader work with multiplayer lobby and spectating implementations, and he’s stepped into fast-paced support roles (e.g., Prophecy’s FPS) to quickly resolve gameplay and networking issues. As a co-founder and lead systems/networking engineer at Earthbreak Games he managed version control pipelines and built foundational netcode, showing both technical depth and team-oriented process ownership. Based in Webster, NY, he also brings AR/drone research experience from an internship at CareAR, reflecting a curiosity for applied machine learning and interactive systems.
9 years of coding experience
2 years of employment as a software developer
Bachelor of Science Degree in Game Programming Game Programming, Bachelor of Science Degree in Game Programming Game Programming at Champlain College
Japanese