Ethan Nichols

Software Engineer at Rockstar Games

Streetsboro, Ohio, United States
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Summary

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Senior
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Top School
Ethan Nichols is a software engineer with nine years of experience specializing in game tools, engines, and gameplay programming, currently contributing at Rockstar Games after roles at Blizzard and Vicarious Visions. An RIT Game Design and Development graduate, he helped ship high-profile titles like Tony Hawk Pro Skater 1+2 and Diablo II: Resurrected as a tools engineer and has hands-on experience across networking and simulation projects in Unity/C#. Comfortable both in internship and full-time environments, he combines practical toolchain development with gameplay-facing systems. Based in Streetsboro, Ohio, Ethan pairs a player-focused mindset with production-ready engineering practices and a history of improving developer workflows to accelerate shipping.
code9 years of coding experience
job6 years of employment as a software developer
bookBachelor’s Degree, Game Design and Development, Bachelor’s Degree, Game Design and Development at Rochester Institute of Technology
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Stackoverflow

Stats
1reputation
36reached
0answers
1question
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Github Skills (12)

networked8
html6
css6
javascript6
jquery6
game-development4
opengl3
directx3
game-engine3
cross-platform2
nodejs1
queue1

Programming languages (3)

C#C++C

Github contributions (5)

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This repo contains the code for the digitial projects made for GDD2 class for RITs Game Design and Development Major
Contributions:51 commits, 14 PRs, 37 pushes in 2 months
game-designgame-development
Contributions:66 pushes, 1 branch in 4 years
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Ethan Nichols - Software Engineer at Rockstar Games