Ethan Scheelk

Software Developer at Epic

Minneapolis, Minnesota, United States
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Summary

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Ethan Scheelk is a full-stack Software Developer at Epic with a strong foundation in computer science and mathematics from Macalester College, where he graduated summa cum laude. He bridges systems-level thinking—having contributed performance-focused improvements to a Rust topological data analysis crate and sped up optimizations by up to 100x—with day-to-day web and application development in M, C#, and TypeScript. His background includes HPC-aware library engineering, undergraduate research in Topological Data Analysis, and practical experience tutoring and mentoring students in STEM subjects. An avid open-source and modding contributor, he has implemented gameplay-altering mods for the Borderlands community and maintains a pragmatic appreciation for low-level languages like C, C++, and Rust. Based in Minneapolis, he pairs curiosity about systems with a user-centered approach to shipping reliable software, and outside work he balances technical focus with film, gaming, and a growing passion for cycling.
code7 years of coding experience
job1 year of employment as a software developer
bookBachelor of Arts - BA, Computer Science, Summa cum laude, 3.94 GPA, Bachelor of Arts - BA, Computer Science, Summa cum laude, 3.94 GPA at Macalester College
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Github Skills (5)

modulo10
cm10
user-manual4
mediawiki3
wikipedia3

Programming languages (6)

JavaRustCValve Data FormatChapelPython

Github contributions (5)

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BLCM/BLCMods

Jul 2018 - Sep 2021

This is a repository for Community Mods made for the Borderlands series
Role in this project:
userFull-stack Developer
Contributions:106 commits, 35 PRs, 12 pushes in 3 years 2 months
Contributions summary:Ethan contributed extensively to the Borderlands 2 mod repository by creating and updating various mods using the BLCMM modding tool. Their contributions included modifications to ammo amounts, mission behavior, and weapon customizations, such as the Pimpernel sniper rifle's barrel. These mods appear to enhance the gameplay experience and provide customization options for players within the game. The user’s work involved modifying existing game assets and creating new functionalities through custom scripts.
borderlandsmodborderlands-serieswikimods
etscheelk/BLCMods

Jul 2018 - Apr 2024

This is a repository for Community Mods made for the Borderlands series
Contributions:101 pushes, 3 branches in 5 years 9 months
modborderlands-seriesmodsborderlands
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Ethan Scheelk - Software Developer at Epic