Summary
Eugene Chiong is a software engineer with 12 years of experience building cross-platform 3D, AR/VR, and mobile experiences, currently leading feature design for an internal Google 3D engine and serving as technical lead for Scene Viewer (>500k DAU). He has a strong track record at scale, from optimizing Amazon Music’s Android app (notable battery and internationalization improvements) to architecting rule engines and analytics platforms for gamified products. Eugene blends software engineering with UX/interaction and game design sensibilities, shaped by an Entertainment Technology master's from Carnegie Mellon and hands-on full-stack roles. He routinely bridges product teams and engineering, scoping partner requests into production-ready features across large organizations. Beyond typical engineering depth, he brings entrepreneurial instincts and teaching experience that inform pragmatic, user-focused solutions. Based in San Francisco, he focuses on pushing the frontier of interactive technology to enhance everyday experiences.
12 years of coding experience
3 years of employment as a software developer
Master of Entertainment Technology, Entertainment Technology, Master of Entertainment Technology, Entertainment Technology at Carnegie Mellon University
Bachelor of Computing (Honours), Computer Science, Second Class Upper, Bachelor of Computing (Honours), Computer Science, Second Class Upper at National University of Singapore
English, Chinese