Summary
Eugene Krivoruchko is a Human Interface Design Manager at Apple with 11 years of experience blending interaction design, prototyping, HCI and creative technology to shape intuitive product experiences. He moved up through hands-on roles at Apple and in immersive tech teams at Oculus and Leap Motion, bringing a strong background in spatial interaction and rapid prototyping to platform-level UI decisions. Trained across technical physics and integrated design at universities in St. Petersburg, Cologne and Parsons, he bridges rigorous engineering thinking with experimental digital art practice. Eugene also ran his own creative technology studio for over a decade, evidencing an entrepreneurial streak and comfort shipping both independent projects and high-impact corporate work. Notably, his career reflects a consistent focus on tactile, human-centered interfaces that anticipate how people naturally interact with emerging hardware.
11 years of coding experience
3 years of employment as a software developer
Integrated Design, Integrated Design at Cologne University of Applied Sciences
Design and Technology, Design and Technology at Parsons School of Design - The New School
Technical Physics, Technical Physics at Saint-Petersburg State Polytechnic University
English, German, Russian