Eugene Krivoruchko

Human Interface Design Manager at Apple

San Francisco Bay Area United States
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Summary

👤
Senior
🎓
Top School
Eugene Krivoruchko is a Human Interface Design Manager at Apple with 11 years of experience blending interaction design, prototyping, HCI and creative technology to shape intuitive product experiences. He moved up through hands-on roles at Apple and in immersive tech teams at Oculus and Leap Motion, bringing a strong background in spatial interaction and rapid prototyping to platform-level UI decisions. Trained across technical physics and integrated design at universities in St. Petersburg, Cologne and Parsons, he bridges rigorous engineering thinking with experimental digital art practice. Eugene also ran his own creative technology studio for over a decade, evidencing an entrepreneurial streak and comfort shipping both independent projects and high-impact corporate work. Notably, his career reflects a consistent focus on tactile, human-centered interfaces that anticipate how people naturally interact with emerging hardware.
code11 years of coding experience
job3 years of employment as a software developer
bookIntegrated Design, Integrated Design at Cologne University of Applied Sciences
bookDesign and Technology, Design and Technology at Parsons School of Design - The New School
bookTechnical Physics, Technical Physics at Saint-Petersburg State Polytechnic University
languagesEnglish, German, Russian
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Github Skills (21)

render9
extendscript9
lottie8
bodymovin8
animation8
after-effects8
android7
react7
adobe7
post-processing6
ios6
react-native6
aframe5
webvr5
virtual-reality5

Programming languages (2)

C#JavaScript

Github contributions (5)

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crookookoo/p5-boilerplate

Oct 2014 - Mar 2016

Contributions:5 commits, 5 pushes in 1 year 5 months
crookookoo/handUI

May 2019 - Mar 2025

Contributions:10 pushes in 5 years 10 months
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Eugene Krivoruchko - Human Interface Design Manager at Apple