Eugene Lazutkin

Co-Founder at 12 Quarters Consulting Partners

Plano, Texas, United States
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Summary

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Eugene Lazutkin is a seasoned software engineer and co-founder with 19 years of experience building high-performance web and mapping applications, from client-side interactive graphics to scalable server-side systems. He combines hands-on engineering, architecture, and project leadership across startups and enterprises, including work for Cisco, Intuit, MapQuest, and Dynata. A long-time open-source committer to the Dojo Toolkit and contributor to projects like quicktype, he has a track record of practical performance optimizations—such as streamlined JSON parsing and graphics rendering fixes—that improve real-world throughput and UX. Eugene’s expertise spans modern JavaScript/TypeScript stacks, GIS/Mapbox integrations, Neo4j graph backends, and AWS-based CDN/edge optimizations, reflecting both depth in systems and product-facing engineering. Based in Plano, Texas, he brings a founder’s mindset to technical problem-solving and a scientific background that informs data-heavy, research-oriented software.
code19 years of coding experience
job17 years of employment as a software developer
bookPhysics Computer Science, Physics Computer Science at Tomsk State University
bookMS Computer Science, MS Computer Science at Novosibirsk State University (NSU)
languagesEnglish, Russian
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Github Skills (40)

ajax10
json-parser10
json10
javascript10
jquery10
canvas10
css10
jsonp10
typescript10
ui-design10
hashmap10
uid10
syntax10
svg10
parsing10

Programming languages (9)

TypeScriptDockerfileC++RustJavaScriptGoZigHTML

Github contributions (5)

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dojo/dojox

May 2007 - Apr 2013

Dojo 1 - extras library. Please submit bugs to https://bugs.dojotoolkit.org/
Role in this project:
userFront-end Developer
Contributions:600 commits in 5 years 11 months
Contributions summary:Eugene's contributions focused on updating the front-end components of the DojoX library, specifically the graphical elements. The work involved addressing rendering issues in SVG (SVGWeb) and handling events related to the user interactions with the graphical elements, like the mouse and touch events. The user also made enhancements to the text rendering capabilities within the canvas renderer, and refactored the code for handling gradients and text.
dojoextrassubmit
dojo/dijit

Aug 2007 - Jan 2011

Dojo 1 - UI library
Role in this project:
userFront-end Developer
Contributions:19 commits in 3 years 5 months
Contributions summary:Eugene primarily contributed to the UI library dijit, focusing on improvements to the theme tester and drag-and-drop (DnD) functionality. They implemented DnD-related rules, images, and added a DnD tab to the theme tester. Further commits indicate adjustments to the Slider widget to accommodate changes within the DnD implementation. The user also addressed capitalization issues and made minor code adjustments, including fixing typos.
dojojavascriptui-librarytoolkitwidgets
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