Summary
Eugene Paniot is a senior software engineer with over a decade of hands-on experience designing and automating large-scale cloud and on-premise infrastructures, now working at NVIDIA. He blends deep systems and networking expertise (Linux/FreeBSD/Solaris, eBPF, BGP/OSPF, VRRP) with cloud-native orchestration and delivery—Kubernetes, Helm, ArgoCD/Argo-rollouts, Spinnaker—and a track record of building robust CI/CD pipelines. Eugene has repeatedly improved production reliability and observability (notably a Weka Prometheus exporter that enabled a 300% cluster scale increase) and refactored latency-sensitive components from Python to Go for measurable performance gains. He is proficient in storage and HPC stacks (Weka, RDMA, SPDK), high-availability clustering, and languages including Python, Go and Lua, often authoring automation extensions like custom Ansible plugins and kustomize krm functions. A pragmatic team leader and SME, he routinely drives migrations (Flux→ArgoCD), canary analysis automation, and performance-tuned services that have delivered tangible business results such as conversion uplift. Based in the UK, he also publishes technical write-ups and maintains an active GitHub presence reflecting a penchant for solving low-level, high-performance problems.
10 years of coding experience
18 years of employment as a software developer
Инженер Вычислительные машины комплексы системы и сети, Инженер Вычислительные машины комплексы системы и сети at Saint Petersburg State University of Aerospace and Instrumentation
Русский, Английский