Eugene Shabanov

Software Engineer at JetBrains

Berlin, Germany
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Summary

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Rockstar
Eugene Shabanov is a Berlin-based software engineer with five years of hands-on experience building backend integrations and improving developer tooling. He contributes to high-profile open-source work such as JetBrains' resharper-unity, where he enhanced Unity editor automation, test run/debug flows, and stability of the Unity task runner host—showing a knack for bridging IDEs and game engines. Comfortable working on complex integration points, he focuses on reducing friction for developers by automating workflows and resolving subtle compilation and connection issues. Eugene combines pragmatic engineering with attention to developer experience, often tackling the behind-the-scenes problems that make tooling reliable at scale.
code5 years of coding experience
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Github Skills (6)

rider10
csharp10
resharper10
dotnet-core10
unity3d10
unit-testing9

Programming languages (2)

C#Java

Github contributions (2)

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JetBrains/resharper-unity

Jul 2020 - Oct 2022

Unity support for both ReSharper and Rider
Role in this project:
userBack-end Developer
Contributions:3 reviews, 46 commits, 11 PRs in 2 years 3 months
Contributions summary:Eugene's commits primarily focus on enhancing the Unity integration for ReSharper and Rider. Their contributions involve modifying the Unity task runner host controller, fixing compilation errors, and improving the `WaitConnectedUnityProcessId` functionality. The user also implemented methods to start Unity editor automatically and handled the run and debug process for NUnit tests within the Unity environment. These changes suggest a focus on improving the integration of the IDEs with the Unity engine.
resharperresharper-pluginpluginunity-editorunity
JetBrains/intellij-community

May 2022 - May 2022

IntelliJ IDEA Community Edition & IntelliJ Platform
Contributions:1 commit in 1 day
intellij-platformintellij-ideacommunity-editionintellij-communityide
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Eugene Shabanov - Software Engineer at JetBrains