Eugene Veretennikov is a Senior Unity Developer based in Minsk with 14 years of experience building game engines, tools, and client UIs across C++, Unity, and a diverse stack including Java, Python, Haxe and ActionScript. He currently leads Unity development at Eidolon after contributing UI subsystems to Wargaming’s DAVA engine and tooling at Press Fire Games, bringing deep expertise in real-time UI and client architecture. As founder of Ice Owl he bridged server and client development, shipping full-stack game services and custom engines, which gives him rare fluency across backend systems and front-end gameplay tech. Known for pragmatic engineering and longevity in projects, he combines low-level C++ performance skills with high-productivity Unity workflows to accelerate teams from prototype to polished release.
14 years of coding experience
10 years of employment as a software developer
Engineer's degree, Computer Software Engineering, Engineer's degree, Computer Software Engineering at Siberian Federal University
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Eugene Veretennikov - Senior Unity Developer at Eidolon