Eugenia Gabrielova is a PhD student in software engineering at UC Irvine with 15 years of experience researching performance and scalability of large-scale 3D virtual world systems and virtual reality applications aimed at supporting thousands of concurrent users. Her work in the Mondego Lab combines systems research with hands-on development, bridging distributed systems, databases, and front-end interfaces. She has contributed full-stack features to notable open-source projects like Apache AsterixDB, building a web-based query interface and integrating UI and backend components. Past internships at Lawrence Livermore, SAP Labs, and research stints at Northwestern and University of Washington reflect a strong background in HPC tooling, Hadoop/Spark stacks, MPI, and noisy-stream query processing. Eugenia uniquely pairs academic rigor with production-oriented coding—designing systems for massive scientific datasets and immersive learning games. Based in Irvine, California, she focuses on making VR and virtual worlds both scalable and practically deployable.
15 years of coding experience
3 years of employment as a software developer
Bachelor of Science, Computer Science, Bachelor of Science, Computer Science at Northwestern University
PhD, Software Engineering, PhD, Software Engineering at University of California, Irvine
Contributions summary:Eugenia implemented a web-based query interface for the AsterixDB database, involving both front-end and back-end components. They worked on creating and integrating UI elements using Bootstrap 3, along with fixing bugs related to the user interface and asynchronous query handling. The user also contributed to the integration of the web front-end with the underlying backend by refactoring and implementing features.
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Eugenia Gabrielova - PhD Student In Software Engineering at UC Irvine